Renown
House Rules
- Renown in WWCore 20th is modified for MUSH play.
- The book is written for table-top play. MUSH players are daily contributors.
- Renown is modified based on Rank Level and story value.
- The Spirits are the ultimate judges for Renown based on deeds.
- Shifter Litany and Creed is weighed for rewards vs loss.
- Monthly participation in a ST event/story is required to earn monthly Sept duties & responsibilities rewards.
- You may submit a monthly renown request for Sept Duty participation.
- +0.2 Honor (if criteria is met).
- You may earn temporary Wisdom for teaching rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for teaching 2+).
- You may earn temporary Wisdom for learning rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for learning 2+).
Garou Renown
Types of Renown: Glory, Honor, Wisdom.
Sample Behavior
|
Award
|
Defeating a Minor Wyrm Threat
|
Glory 1 Honor 0 Wisdom 0
|
Defeating an Average Wyrm Threat
|
Glory 2 Honor 0 Wisdom 0
|
Defeating a Strong Wyrm Threat
|
Glory 3 Honor 0 Wisdom 0
|
Defeating a Powerful Wyrm Threat
|
Glory 4 Honor 0 Wisdom 0
|
Surviving a Toxic Attack
|
Glory 1 Honor 0 Wisdom 0
|
Drawing First Blood in Combat
|
Glory 1 Honor 0 Wisdom 0
|
Surviving an Incapacitating Wound
|
Glory 1 Honor 0 Wisdom 0
|
Exceptionally Attacking the Wyrm with Heroics
|
Glory 1 Honor 0 Wisdom 0
|
No one in the party being hurt
|
Glory 1 Honor 0 Wisdom 0
|
Surviving Silver Weapons used against you
|
Glory 1 Honor 0 Wisdom 0
|
Attacking a powerful force w/o aide
|
Glory 0 Honor 0 Wisdom -2
|
Deviating from Party & Acting Rogue
|
Glory 0 Honor -1 Wisdom -2
|
Sample Behavior
|
Award
|
Detecting the Wyrm (Person/Place/Thing)
|
Glory 0 Honor 0 Wisdom 1
|
Falsely Accusing of Being Wyrm
|
Glory 0 Honor -1 Wisdom -2
|
Revealing a Gaian Garou is Wyrm
|
Glory 3 Honor 0 Wisdom 4
|
Cleansing an Area, Person, Thing
|
Glory 0 Honor 0 Wisdom 1
|
Summoning an Incarnae Avatar
|
Glory 0 Honor 0 Wisdom 1
|
Going on an Umbral Spirit Quest
|
Glory 1 Honor 0 Wisdom 1
|
Failing an Umbral Spirit Quest
|
Glory -1 Honor 0 Wisdom -1
|
Having Prophetic Dream to Share/Comes True
|
Glory 1 Honor 0 Wisdom 2
|
Ignoring Omens/Dreams/Visions & Not Sharing
|
Glory -1 Honor 0 Wisdom -2
|
Using Rite of Talisman Dedication Unwisely
|
Glory 0 Honor 0 Wisdom -1
|
Discovering a new talen/fetish/lore/pathstone/ancient caern
|
Glory 0 Honor 0 Wisdom 1-4
|
Performing Rare Rites (Moot Rite)
|
Glory 0 Honor 1 Wisdom 0
|
Receiving Rite of Wounding
|
Glory 2 Honor 1 Wisdom 0
|
Performing Punishment Rite
|
Glory 0 Honor 2 Wisdom 0
|
Refusing to participate in a Rite
|
Glory 0 Honor -1 Wisdom -1
|
Disrespectful in a Rite or Moot
|
Glory 0 Honor -1 Wisdom -1
|
Punishment Rites
|
* Refer to Book
|
Monthly Sept Duties/Responsibilities w/Event Attendance
|
Glory 0 Honor 2 Wisdom 0
|
Teaching/Learning Rites Monthly (2 Max)
|
Glory 0 Honor 0 Wisdom 1-2
|
Sample Behavior
|
Award
|
Gaining Alpha Pack Leader
|
Glory 0 Honor 1 Wisdom 0
|
Disobeying a Sept Officer
|
Glory 0 Honor -2 Wisdom 0
|
Serving a Sept Position/Year
|
Glory 1 Honor 3 Wisdom 1
|
Maintaining loyal service to Sept/Year
|
Glory 1 Honor 2 Wisdom 1
|
Upholding the Litany
|
Glory 0 Honor 1-2 Wisdom 1-3
|
Breaking the Litany
|
Glory 0 Honor -1 to -3 Wisdom -1 to -3
|
Participating in Just Challenge
|
Glory 1 Honor 2 Wisdom 0
|
Sample Behavior
|
Award
|
Giving Good Strategic Advice that aides the Group
|
Glory 0 Honor 0 Wisdom 1
|
Giving Poor Advice that hurts the Group
|
Glory 0 Honor 0 Wisdom -1 to -2
|
Mediate a Dispute
|
Glory 0 Honor 2-3 Wisdom 0
|
Keeping a Promise that Shows Results
|
Glory 0 Honor 1 Wisdom 0
|
Failing to Keep a Promise with Bad Results
|
Glory 0 Honor -2 Wisdom 0
|
Trickery or Lying Backfires
|
Glory 0 Honor -1 Wisdom 0
|
Tell a Good Story at a Moot
|
Glory 1 Honor 0 Wisdom 1
|
Protect a Helpless Garou
|
Glory 0 Honor 2 Wisdom 0
|
Protect a Helpless Human/Creature
|
Glory 0 Honor 1 Wisdom 0
|
Berserk Frenzy
|
Glory 0 Honor 0 Wisdom -1
|
Fox Frenzy
|
Glory -1 Honor -1 Wisdom -1
|
Thrall of the Wyrm
|
Glory -1 Honor -2 Wisdom -3
|
Sample Behavior
|
Award
|
Maintaining Good Relations with Kin (benefits community)
|
Glory 0 Honor 1 Wisdom 1
|
Protecting the Veil
|
Glory 0 Honor 1 Wisdom 0
|
Harming the Veil
|
Glory 0 Honor -1 to -3 Wisdom -1
|
Repairing the Veil
|
Glory 0 Honor 1 to 2 Wisdom 1
|
Mating and Breeding Awarded Post Childbirth
|
Glory 0 Honor 1 Wisdom 1
|
Fera Renown
- Fera may use some of the Renown Content listed for Garou within reason.
- Fera lean heavily toward their Litany and Creed tenants when it comes to rewards and losses.
- Fera are allowed to join packs and may participate in Renown Awards.
- Fera may request monthly 0.2 temp honor equivalent Sept Duty rewards if participation is met by attending an ST Event/Story.
- Fera may learn the gift Spirit Speech for 5xp cost.
- Fera List - Types of Renown: Cunning, Ferocity, Glory, Harmony, Honor, Humor, Infamy, Innovation, Obedience, Obligation, Succor, Valor, Wisdom. Kitsune: Chie, Toku, Kagayaki.
Sample Behavior
|
Award
|
Protecting an important secret from discovery
|
1
|
Drawing first blood in combat, Talen/Fetish creation
|
1
|
Discovering a useful secret that benefits all
|
1
|
Wounding a powerful foe and prudently retreating
|
1 to 2
|
Performing a sabotage/diversion against the enemy
|
1 to 2
|
Hatching a complex plot that succeeds, stealing from enemy stronghold
|
1 to 3
|
Creating a Den Realm, Create new Gift
|
3
|
Destroying an enemy stronghold
|
1 to 4
|
Failing an attempt at craftiness; Enemy captures you
|
-1 to -2
|
Caught in a lie; becoming pack's runt (ratkin); letting a secret slip
|
-1 to -2
|
Hurting others of your breed through reckless conniving
|
-1 to -3
|
Getting caught defying an Elder/Sept Officer
|
-1 to -3
|
Sample Behavior
|
Award
|
Proving one’s bravery with danger presented; resisting frenzy
|
1
|
Ignoring a non-fatal wound in combat; resisting taunts
|
1
|
Defeating an enemy without being harmed
|
1
|
Remaining calm in the face of extreme adversity
|
1
|
Upholding protocol in the face of humiliation
|
2
|
Performing an outrageous and dangerous deed without being harmed
|
2
|
Being solo responsible for success in a common goal for your Breed
|
2
|
Causing your enemy to completely lose face when they taunt you
|
1
|
Succumbing to fox-frenzy
|
-1
|
Losing to an enemy without even harming him
|
-2
|
Performing a poor deed with getting hurt and needing rescue
|
-2
|
Sample Behavior
|
Award
|
Telling a good story at a gathering; participating in a just challenge
|
1
|
Doing something brave during a dangerous situation
|
1
|
Surviving an incapacitating wound; defeating a minor threat
|
1
|
Telling a true epic that is later retold
|
1
|
Defeating an average threat; travel to an Umbral Realm and returning
|
2
|
Defeating a strong threat
|
3
|
Defeating a very powerful threat
|
4
|
Succumbing to fox-frenzy
|
-1
|
Losing territory to an enemy
|
-3
|
Conscious cowardice that results in the death of another of your Breed
|
-3
|
Sample Behavior
|
Award
|
Showing restraint in the face of certain death
|
1
|
Dealing respectfully with other shapeshifters
|
1
|
Showing devotion to the greater good of the community
|
1
|
Protecting helpless humans in need
|
1
|
Participating in a just challenge
|
1 and (Honor 2 equivalent)
|
Acting selflessly for the greater good of the Breed
|
2
|
Mediating a dispute fairly and impartially
|
2
|
Ignoring strong feelings of vengeance and hatred; being truthful in the face of adversity; protecting helpless animals related to the Breed
|
5
|
Enduring torture to protect fellow Breed members; death in defense of Gaia
|
7
|
Acting selfishly; not protecting helpless humans; being deceptive in the face of extreme adversity
|
-1
|
Failing to keep promises; being deceptive; participating in an unjust challenge
|
-3
|
Not protecting a helpless Breed member; completely ignoring etiquette; giving false testimony against a Breed member
|
-5
|
Sample Behavior
|
Award
|
Conceiving a new riddle; besting another shapeshifter (non-Nuwisha) in a riddle-contest
|
1
|
Crippling a Wyrm-operation through “unfortunate accidents;” leading an enemy astray without hurting him
|
2
|
Leading two enemies against each other; persuading other Changers to perform necessary tasks for you if they believe they have credit for it; besting another Nuwisha in a riddle-contest
|
3
|
Fooling agents of the Wyrm to perform necessary tasks for you, even if it hurts them; covering over dangerous secrets without hurting anyone or even arousing suspicion
|
5
|
Successfully creating plots that involve entire septs (or the equivalent) of other Changers (particularly Garou) to further your ends (which are not egotistically motivated); banishing the Wyrm from an area through indirect or nonviolent means
|
7
|
Losing a riddle-contest to a spirit or other Changer
|
-1
|
Hurting innocents through your schemes; being manipulated by another Changer
|
-3
|
Losing a riddle-contest to a human; furthering the Wyrm through short-sighted schemes
|
-5
|
Sample Behavior
|
Award
|
Helping guard a Nest; fooling a human
|
1
|
Defeating a formidable foe not of the Wyrm or Weaver; getting even
|
2
|
Defeating a Garou; defending a Nest through trickery or negotiation; becoming pack leader
|
3
|
Ending a serious threat without harm to any of your Breed; becoming famous among your Breed
|
5
|
Defeating a very powerful Wyrm or Weaver threat; creating or discovering a new Gift
|
7
|
Being fooled by a human
|
-1
|
Killing a Bone Gnawer
|
-3
|
Falling into the thrall of the Wyrm
|
-5
|
Sample Behavior
|
Award
|
Striving to understand a new situation or item; creating a talen
|
1
|
Teaching another Rokea; gaining knowledge through bargains with spirits
|
2
|
Learning a new Rite; discovering a place unknown to other Rokea
|
3
|
Learning a new Gift; creating a fetish
|
5
|
Creating a new Gift; stopping a threat to Sea before it reaches the ocean
|
7
|
Acting without thinking
|
-1
|
Killing humans when matters could have been solved through cunning
|
-3
|
Ignoring the counsel of spirits
|
-5
|
Sample Behavior
|
Award
|
Teaching another member of your Breed; participating in a just challenge
|
1
|
Creating something that helps the Nest or clan; committing a sophisticated crime (Ratkin)
|
2
|
Serving as pack’s runt (Ratkin, award once per story); repairing the Veil
|
3
|
Earning the respect of another member of your Breed; exacting vengeance on someone who has greatly harmed the Nest or clan
|
5
|
Dying to protect the Nest or clan (posthumous); performing a deed that affects all of your Breed
|
7
|
Giving bad advice
|
-1
|
Taking the word of an outsider over that of one of your own
|
-3
|
Harming the Veil
|
-5
|
Sample Behavior
|
Award
|
Healing another Changer unselfishly; performing a Rite of Cleansing; sparing game
|
1
|
Giving aid to another Changing Breed; performing a Rite of Healing Winds; nurturing a helpless animal back to health
|
2
|
Performing a Rite of the Pure Land; saving the life of a human
|
3
|
Reclaiming spoiled or corrupted land; saving an animal of an endangered species; performing a Rite of the Freed Spirit
|
5
|
Nurturing an endangered species so that its population increases; reclaiming a lost Glade; cleansing a major pollution site
|
7
|
Failure to save an animal from pain; polluting
|
-1
|
Failure to save a human’s life; losing land to the forces of corruption and pollution
|
-3
|
Losing an endangered species to extinction on account of carelessness; losing a Glade to the Wyrm
|
-5
|
Sample Behavior
|
Award
|
Participating in a challenge; drawing first blood in combat; being truthful
|
1
|
Participating in a hunt; mating
|
2
|
Surviving an incapacitating blow; being truthful in the face of extreme adversity
|
3
|
Exacting vengeance without seeking it; destroying a betweener (for ocean-dwellers)/evading destruction by ocean-dwellers (for betweeners)
|
5
|
Defeating a very powerful Qyrling; dying while protecting a Grotto (posthumous)
|
7
|
Actively seeking vengeance
|
-1
|
Lying when it is not needed
|
-3
|
Refusing to mate
|
-5
|