Renown
House Rules
- Renown in WWCore 20th is modified for MUSH play.
- The book is written for table-top play. MUSH players are daily contributors.
- With 24 hour play, it is easier to accrue Renown.
- Therefore, renown tables have been modified for story pacing value.
- Renown is modified based on Rank Level and story value.
- The Spirits are the ultimate judges for Renown based on deeds.
- Shifter Litany and Creed is weighed for rewards vs loss.
- Monthly participation in a ST event/story is required to earn monthly Sept duties & responsibilities rewards.
- You may submit a monthly renown request for Sept Duty participation.
- +0.2 Honor (awarded if criteria is met).
- You may earn temporary Wisdom for teaching rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for teaching 2+).
- You may earn temporary Wisdom for learning rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for learning 2+).
- You may craft 1 talen per week if linked to story events/missions.
- +0.1 Wisdom per talen (max +0.2 per month for making 2+)
- Talens are crafted for missions and the spirit releases when it's complete.
- Recommended: Share the Talen making with your sphere mates!
- Recommended: Make a variety of Talens by coordinating with others.
- Talens must be +noted and approved by staff before use.
- Spirits do not live in talens forever for stock-piling. Timed agreement must be made.
- Learning Rites: You may learn only one rite at a time.
- Learning Rites: You may opt out of xp cost for Rite learning at a cost of waiting 1 week x ritual level. Otherwise, you may earn it immediately with xp cost.
- Learning Gifts: You may learn only one gift at a time with xp.
- Learning Gifts: It takes 1 week x gift rank level to learn it.
Garou Renown
Types of Renown: Glory, Honor, Wisdom.
Combat Encounters
Sample Behavior
|
Award
|
Defeating a Minor Wyrm Threat
|
Glory 1 Honor 0 Wisdom 0
|
Defeating an Average Wyrm Threat
|
Glory 2 Honor 0 Wisdom 0
|
Defeating a Strong Wyrm Threat
|
Glory 3 Honor 0 Wisdom 0
|
Defeating a Powerful Wyrm Threat
|
Glory 4 Honor 0 Wisdom 0
|
Surviving a Toxic Attack
|
Glory 1 Honor 0 Wisdom 0
|
Drawing First Blood in Combat
|
Glory 1 Honor 0 Wisdom 0
|
Surviving an Incapacitating Wound
|
Glory 1 Honor 0 Wisdom 0
|
Exceptionally Attacking the Wyrm with Heroics
|
Glory 1 Honor 0 Wisdom 0
|
No one in the party being hurt
|
Glory 1 Honor 0 Wisdom 0
|
Surviving Silver Weapons used against you
|
Glory 1 Honor 0 Wisdom 0
|
Attacking a powerful force w/o aide
|
Glory 0 Honor 0 Wisdom -2
|
Deviating from Party & Acting Rogue
|
Glory 0 Honor -1 Wisdom -2
|
Mythical & Spiritual
Sample Behavior
|
Award
|
Detecting the Wyrm (Person/Place/Thing)
|
Glory 0 Honor 0 Wisdom 1
|
Falsely Accusing of Being Wyrm
|
Glory 0 Honor -1 Wisdom -2
|
Revealing a Gaian Garou is Wyrm
|
Glory 3 Honor 0 Wisdom 4
|
Cleansing an Area, Person, Thing
|
Glory 0 Honor 0 Wisdom 1
|
Summoning an Incarnae Avatar
|
Glory 0 Honor 0 Wisdom 1
|
Going on an Umbral Spirit Quest
|
Glory 1 Honor 0 Wisdom 1
|
Failing an Umbral Spirit Quest
|
Glory -1 Honor 0 Wisdom -1
|
Having Prophetic Dream to Share/Comes True
|
Glory 1 Honor 0 Wisdom 2
|
Ignoring Omens/Dreams/Visions & Not Sharing
|
Glory -1 Honor 0 Wisdom -2
|
Using Rite of Talisman Dedication Unwisely
|
Glory 0 Honor 0 Wisdom -1
|
Discovering a new talen/fetish/lore/pathstone/ancient caern
|
Glory 0 Honor 0 Wisdom 1-4
|
Performing Rare Rites (Moot Rite)
|
Glory 0 Honor 1 Wisdom 0
|
Receiving Rite of Wounding
|
Glory 2 Honor 1 Wisdom 0
|
Performing Punishment Rite
|
Glory 0 Honor 2 Wisdom 0
|
Refusing to participate in a Rite
|
Glory 0 Honor -1 Wisdom -1
|
Disrespectful in a Rite or Moot
|
Glory 0 Honor -1 Wisdom -1
|
Punishment Rites
|
* Refer to Book
|
Monthly Sept Duties/Responsibilities w/Event Attendance
|
Glory 0 Honor 2 Wisdom 0
|
Teaching/Learning Rites Monthly (2 Max)
|
Glory 0 Honor 0 Wisdom 1-2
|
Relations & Society
Sample Behavior
|
Award
|
Gaining Alpha Pack Leader
|
Glory 0 Honor 1 Wisdom 0
|
Disobeying a Sept Officer
|
Glory 0 Honor -2 Wisdom 0
|
Serving a Sept Position/Year
|
Glory 1 Honor 3 Wisdom 1
|
Maintaining loyal service to Sept/Year
|
Glory 1 Honor 2 Wisdom 1
|
Upholding the Litany
|
Glory 0 Honor 1-2 Wisdom 1-3
|
Breaking the Litany
|
Glory 0 Honor -1 to -3 Wisdom -1 to -3
|
Participating in Just Challenge
|
Glory 1 Honor 2 Wisdom 0
|
Behavior
Sample Behavior
|
Award
|
Giving Good Strategic Advice that aides the Group
|
Glory 0 Honor 0 Wisdom 1
|
Giving Poor Advice that hurts the Group
|
Glory 0 Honor 0 Wisdom -1 to -2
|
Mediate a Dispute
|
Glory 0 Honor 2-3 Wisdom 0
|
Keeping a Promise that Shows Results
|
Glory 0 Honor 1 Wisdom 0
|
Failing to Keep a Promise with Bad Results
|
Glory 0 Honor -2 Wisdom 0
|
Trickery or Lying Backfires
|
Glory 0 Honor -1 Wisdom 0
|
Tell a Good Story at a Moot
|
Glory 1 Honor 0 Wisdom 1
|
Protect a Helpless Garou
|
Glory 0 Honor 2 Wisdom 0
|
Protect a Helpless Human/Creature
|
Glory 0 Honor 1 Wisdom 0
|
Berserk Frenzy
|
Glory 0 Honor 0 Wisdom -1
|
Fox Frenzy
|
Glory -1 Honor -1 Wisdom -1
|
Thrall of the Wyrm
|
Glory -1 Honor -2 Wisdom -3
|
Human & Kinfolk Relations
Sample Behavior
|
Award
|
Maintaining Good Relations with Kin (benefits community)
|
Glory 0 Honor 1 Wisdom 1
|
Protecting the Veil
|
Glory 0 Honor 1 Wisdom 0
|
Harming the Veil
|
Glory 0 Honor -1 to -3 Wisdom -1
|
Repairing the Veil
|
Glory 0 Honor 1 to 2 Wisdom 1
|
Mating and Breeding Awarded Post Childbirth
|
Glory 0 Honor 1 Wisdom 1
|
Fera Renown
- Fera may use some of the Renown Content listed for Garou within reason.
- Fera lean heavily toward their Litany and Creed tenants when it comes to rewards and losses.
- Fera are allowed to join packs and may participate in Renown Awards.
- Fera may request monthly 0.2 temp honor equivalent Sept Duty rewards if participation is met by attending an ST Event/Story.
- Fera may learn the gift Spirit Speech for 5xp cost.
- Fera List - Types of Renown: Cunning, Ferocity, Glory, Harmony, Honor, Humor, Infamy, Innovation, Obedience, Obligation, Succor, Valor, Wisdom. Kitsune: Chie, Toku, Kagayaki.
Fera Cunning
Sample Behavior
|
Award
|
Protecting an important secret from discovery
|
1
|
Drawing first blood in combat, Talen/Fetish creation
|
1
|
Discovering a useful secret that benefits all
|
1
|
Wounding a powerful foe and prudently retreating
|
1 to 2
|
Performing a sabotage/diversion against the enemy
|
1 to 2
|
Hatching a complex plot that succeeds, stealing from enemy stronghold
|
1 to 3
|
Creating a Den Realm, Create new Gift
|
3
|
Destroying an enemy stronghold
|
1 to 4
|
Failing an attempt at craftiness; Enemy captures you
|
-1 to -2
|
Caught in a lie; becoming pack's runt (ratkin); letting a secret slip
|
-1 to -2
|
Hurting others of your breed through reckless conniving
|
-1 to -3
|
Getting caught defying an Elder/Sept Officer
|
-1 to -3
|
Fera Ferocity
Sample Behavior
|
Award
|
Proving one’s bravery with danger presented; resisting frenzy
|
1
|
Ignoring a non-fatal wound in combat; resisting taunts
|
1
|
Defeating an enemy without being harmed
|
1
|
Remaining calm in the face of extreme adversity
|
1
|
Upholding protocol in the face of humiliation
|
2
|
Performing an outrageous and dangerous deed without being harmed
|
2
|
Being solo responsible for success in a common goal for your Breed
|
2
|
Causing your enemy to completely lose face when they taunt you
|
1
|
Succumbing to fox-frenzy
|
-1
|
Losing to an enemy without even harming him
|
-2
|
Performing a poor deed with getting hurt and needing rescue
|
-2
|
Fera Glory
Sample Behavior
|
Award
|
Telling a good story at a gathering; participating in a just challenge
|
1
|
Doing something brave during a dangerous situation
|
1
|
Surviving an incapacitating wound; defeating a minor threat
|
1
|
Telling a true epic that is later retold
|
1
|
Defeating an average threat; travel to an Umbral Realm and returning
|
2
|
Defeating a strong threat
|
3
|
Defeating a very powerful threat
|
4
|
Succumbing to fox-frenzy
|
-1
|
Losing territory to an enemy
|
-3
|
Conscious cowardice that results in the death of another of your Breed
|
-3
|
Fera Honor
Sample Behavior
|
Award
|
Showing restraint in the face of certain death
|
1
|
Dealing respectfully with other shapeshifters
|
1
|
Showing devotion to the greater good of the community
|
1
|
Protecting helpless humans in need
|
1
|
Participating in a just challenge
|
2
|
Acting selflessly for the greater good of the Breed
|
2
|
Mediating a dispute fairly and impartially
|
2 to 3
|
Ignoring strong feelings of vengeance and hatred
|
1 to 2
|
Being truthful in the face of adversity
|
1 to 2
|
Protecting helpless animals related to the Breed
|
1
|
Enduring torture to protect fellow Breed members
|
2 to 3
|
Acting selfishly; not protecting helpless humans; being deceptive
|
-1
|
Failing to keep promises; participating in an unjust challenge
|
-1
|
Not protecting a helpless Breed member; ignoring etiquette w/behavior
|
-1
|
Giving false testimony against a Breed member
|
-2
|
Fera Humor
Sample Behavior
|
Award
|
Conceiving a new riddle; besting a shapeshifter in a riddle contest
|
1
|
Losing a riddle-contest to a spirit or other Changer
|
-1
|
Losing a riddle-contest to a Human/Kinfolk
|
-1
|
Crippling a Wyrm-operation through “unfortunate accidents”
|
2
|
Leading an enemy astray without hurting him
|
1
|
Leading two enemies against each other
|
2
|
Persuading other Changers to do tasks for you
|
1
|
Fooling agents of the Wyrm to perform necessary tasks for you
|
2
|
Covering over dangerous secrets without arousing suspicion
|
1 to 2
|
Successfully creating plots to further your ends involving Sept
|
2 to 3
|
Banishing the Wyrm from an area through indirect or nonviolent means
|
2 to 3
|
Hurting innocents through your schemes; being manipulated by others
|
-1 to -2
|
Furthering the Wyrm through short-sighted schemes
|
-2 to -3
|
Fera Infamy
Sample Behavior
|
Award
|
Helping guard a Nest; fooling a human
|
1
|
Defeating a formidable foe not of the Wyrm or Weaver; getting even
|
1
|
Defeating agents of the Wyrm
|
1 to 4
|
Defending a Nest through trickery or negotiation
|
1
|
Ending a serious threat without harm to any of your Breed
|
1
|
Becoming famous among your Breed w/stories told about you.
|
1
|
Creating or discovering a new Gift
|
1 to 2
|
Being fooled by a human
|
-1
|
Killing a Bone Gnawer
|
-3
|
Falling into the Thrall of the Wyrm
|
-3
|
Fera Innovation
Sample Behavior
|
Award
|
Striving to understand a new situation or item; creating a talen
|
1
|
Teaching another Rokea; gaining knowledge through bargains w/spirits
|
1 to 2
|
Learning a new Rite; discovering a place unknown to other Rokea
|
1 to 2
|
Learning a new Gift; creating a fetish
|
1 to 2
|
Creating a new Gift; ending threat before it reaches the ocean
|
1 to 2
|
Acting without thinking
|
-1
|
Killing humans when matters could have been solved through cunning
|
-1 to -2
|
Ignoring the counsel of spirits
|
-1 to -2
|
Fera Obligation
Sample Behavior
|
Award
|
Teaching another member of your Breed
|
1 to 2
|
Participating in a just challenge
|
2
|
Creating something that helps the Nest or clan
|
2
|
Committing a sophisticated crime (Ratkin)
|
1 to 2
|
Serving as pack’s runt (Ratkin, award once per story)
|
1
|
Repairing the Veil
|
1 to 2
|
Earning the respect of another member of your Breed
|
1
|
Vengeance on someone who has greatly harmed the Nest or clan
|
1 to 3
|
Performing a deed that affects all of your Breed
|
1 to 3
|
Giving bad advice that harms the group
|
-1 to -2
|
Taking the word of an outsider over that of one of your own
|
-1
|
Harming the Veil
|
-1 to -2
|
Fera Succor
Sample Behavior
|
Award
|
Healing another Changer unselfishly
|
1
|
Performing a Rite of Cleansing
|
1
|
Cleansing a major pollution site
|
2
|
Giving aid to another Changing Breed
|
1
|
Performing a Rite of Healing Winds
|
1
|
Nurturing a helpless animal back to health
|
1
|
Performing a Rite of the Pure Land; Rite of the Freed Spirit
|
1
|
Reclaiming spoiled or corrupted land
|
1 to 3
|
Saving an animal of an endangered species, human life
|
1 to 2
|
Nurturing an endangered species so that its population increases;
|
1 to 2
|
Reclaiming a lost Glade
|
3
|
Losing a Glade to the Wyrm
|
3
|
Failure to save an animal from pain; polluting
|
-1
|
Failure to save a human’s life
|
-1
|
Losing land to the forces of corruption and pollution
|
-2 to -3
|
Losing an endangered species to extinction on account of carelessness
|
-2
|
Fera Valor
Sample Behavior
|
Award
|
Participating in a just challenge
|
*Refer to Garou equivalent
|
Drawing first blood in combat
|
1
|
Being truthful when facing adversity
|
1
|
Participating in a hunt (event)
|
1
|
Mating and spawning children
|
* Refer to Garou Equivalent
|
Surviving an incapacitating blow
|
1
|
Exacting vengeance without seeking it
|
1 to 2
|
Destroying a Betweener, Evading destruction by ocean-dwellers
|
1 to 3
|
Defeating agents of the Wyrm
|
1 to 3
|
Defeating a very powerful Qyrling
|
4
|
Actively seeking vengeance
|
-1
|
Lying when it is not needed
|
-1
|
Fera Harmony
Sample Behavior
|
Award
|
Destroying a minor threat to Sea, prevent minor pollution
|
1
|
Destroying sizable threat to Sea (average, serious, extremely hard)
|
2 to 4
|
Stopping reckless humans causing damage to Sea
|
1 to 2
|
Regulating size of a species to restore balance
|
1 to 2
|
Stopping threat to Sea before it reaches the Ocean
|
1 to 2
|
Repairing damage to coral reefs
|
1 to 2
|
Destroying major threats to Sea other than Individuals
|
1 to 4
|
Clearing oil spills
|
1 to 2
|
Ignoring pollution to sea
|
-1
|
Killing humans needlessly where humans then kill sharks in retaliation
|
-1 to -2
|
Hunting carelessly and upsetting balance of species
|
- 1 to -2
|
Kinfolk Renown
Sample Behavior
|
Award
- Kinfolk may earn 1 point of Kinfolk Renown for every 4 points of Garou Renown. Use the table below for earning Renown to accrue a full permanent point of Renown in order to join a Pack.
|
Extreme Valor in the face of death
|
.25 Glory
|
Surviving an incapacitating wound
|
.25 Glory
|
Exposing Wyrm-tainted kinfolk
|
.25 Glory
|
Exposing a Garou as Wyrm-tainted
|
1 Wisdom
|
Having and following a vision that benefits the Sept
|
.5 Wisdom
|
Discovering Talens, Fetishes, Lost-Lore
|
.25-.75
|
Being asked to participate in a Moot or Rite
|
.25 Honor, .5 Wisdom
|
Being asked to help guard a caern
|
.25 Glory
|
Refusing to fight in defense of a caern
|
-.75 Glory, -.25 Honor
|
Serving your tribe faithfully monthly Sept Duties
|
.25 Honor
|
Maintaining Relations with other Kin that benefit Sept
|
.25 Wisdom
|
Bearing Shifter Offspring (After Born)
|
.25 Honor, .25 Wisdom
|
Answering a request for sage advice
|
.25 Wisdom
|
Protecting Shifter not of your tribe
|
.25 Honor
|
Rudeness
|
-25 Honor, -.25 Wisdom
|
Speaking Badly of Garou/Shifters of Sept
|
-.75 Wisdom
|
Acting without Honor
|
-.25 to -1.25 Honor
|
|