Renown
House Rules
- Renown in WWCore 20th is modified for MUSH play.
- The book is written for table-top play. MUSH players are daily contributors.
- Renown is modified based on Rank Level and story value.
- The Spirits are the ultimate judges for Renown based on deeds.
- Shifter Litany and Creed is weighed for rewards vs loss.
- Monthly participation in a ST event/story is required to earn monthly Sept duties & responsibilities rewards.
- You may submit a monthly renown request for Sept Duty participation.
- +0.2 Honor (if criteria is met).
- You may earn temporary Wisdom for teaching rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for teaching 2+).
- You may earn temporary Wisdom for learning rituals.
- +0.1 Wisdom per ritual (max +0.2 per month for learning 2+).
Garou Renown
Types of Renown: Glory, Honor, Wisdom.
| Sample Behavior
|
Award
|
| Defeating a Minor Wyrm Threat
|
Glory 1 Honor 0 Wisdom 0
|
| Defeating an Average Wyrm Threat
|
Glory 2 Honor 0 Wisdom 0
|
| Defeating a Strong Wyrm Threat
|
Glory 3 Honor 0 Wisdom 0
|
| Defeating a Powerful Wyrm Threat
|
Glory 4 Honor 0 Wisdom 0
|
| Surviving a Toxic Attack
|
Glory 1 Honor 0 Wisdom 0
|
| Drawing First Blood in Combat
|
Glory 1 Honor 0 Wisdom 0
|
| Surviving an Incapacitating Wound
|
Glory 1 Honor 0 Wisdom 0
|
| Exceptionally Attacking the Wyrm with Heroics
|
Glory 1 Honor 0 Wisdom 0
|
| No one in the party being hurt
|
Glory 1 Honor 0 Wisdom 0
|
| Surviving Silver Weapons used against you
|
Glory 1 Honor 0 Wisdom 0
|
| Attacking a powerful force w/o aide
|
Glory 0 Honor 0 Wisdom -2
|
| Deviating from Party & Acting Rogue
|
Glory 0 Honor -1 Wisdom -2
|
| Sample Behavior
|
Award
|
| Detecting the Wyrm (Person/Place/Thing)
|
Glory 0 Honor 0 Wisdom 1
|
| Falsely Accusing of Being Wyrm
|
Glory 0 Honor -1 Wisdom -2
|
| Revealing a Gaian Garou is Wyrm
|
Glory 3 Honor 0 Wisdom 4
|
| Cleansing an Area, Person, Thing
|
Glory 0 Honor 0 Wisdom 1
|
| Summoning an Incarnae Avatar
|
Glory 0 Honor 0 Wisdom 1
|
| Going on an Umbral Spirit Quest
|
Glory 1 Honor 0 Wisdom 1
|
| Failing an Umbral Spirit Quest
|
Glory -1 Honor 0 Wisdom -1
|
| Having Prophetic Dream to Share/Comes True
|
Glory 1 Honor 0 Wisdom 2
|
| Ignoring Omens/Dreams/Visions & Not Sharing
|
Glory -1 Honor 0 Wisdom -2
|
| Using Rite of Talisman Dedication Unwisely
|
Glory 0 Honor 0 Wisdom -1
|
| Discovering a new talen/fetish/lore/pathstone/ancient caern
|
Glory 0 Honor 0 Wisdom 1-4
|
| Performing Rare Rites (Moot Rite)
|
Glory 0 Honor 1 Wisdom 0
|
| Receiving Rite of Wounding
|
Glory 2 Honor 1 Wisdom 0
|
| Performing Punishment Rite
|
Glory 0 Honor 2 Wisdom 0
|
| Refusing to participate in a Rite
|
Glory 0 Honor -1 Wisdom -1
|
| Disrespectful in a Rite or Moot
|
Glory 0 Honor -1 Wisdom -1
|
| Punishment Rites
|
* Refer to Book
|
| Monthly Sept Duties/Responsibilities w/Event Attendance
|
Glory 0 Honor 2 Wisdom 0
|
| Teaching/Learning Rites Monthly (2 Max)
|
Glory 0 Honor 0 Wisdom 1-2
|
| Sample Behavior
|
Award
|
| Gaining Alpha Pack Leader
|
Glory 0 Honor 1 Wisdom 0
|
| Disobeying a Sept Officer
|
Glory 0 Honor -2 Wisdom 0
|
| Serving a Sept Position/Year
|
Glory 1 Honor 3 Wisdom 1
|
| Maintaining loyal service to Sept/Year
|
Glory 1 Honor 2 Wisdom 1
|
| Upholding the Litany
|
Glory 0 Honor 1-2 Wisdom 1-3
|
| Breaking the Litany
|
Glory 0 Honor -1 to -3 Wisdom -1 to -3
|
| Participating in Just Challenge
|
Glory 1 Honor 2 Wisdom 0
|
| Sample Behavior
|
Award
|
| Giving Good Strategic Advice that aides the Group
|
Glory 0 Honor 0 Wisdom 1
|
| Giving Poor Advice that hurts the Group
|
Glory 0 Honor 0 Wisdom -1 to -2
|
| Mediate a Dispute
|
Glory 0 Honor 2-3 Wisdom 0
|
| Keeping a Promise that Shows Results
|
Glory 0 Honor 1 Wisdom 0
|
| Failing to Keep a Promise with Bad Results
|
Glory 0 Honor -2 Wisdom 0
|
| Trickery or Lying Backfires
|
Glory 0 Honor -1 Wisdom 0
|
| Tell a Good Story at a Moot
|
Glory 1 Honor 0 Wisdom 1
|
| Protect a Helpless Garou
|
Glory 0 Honor 2 Wisdom 0
|
| Protect a Helpless Human/Creature
|
Glory 0 Honor 1 Wisdom 0
|
| Berserk Frenzy
|
Glory 0 Honor 0 Wisdom -1
|
| Fox Frenzy
|
Glory -1 Honor -1 Wisdom -1
|
| Thrall of the Wyrm
|
Glory -1 Honor -2 Wisdom -3
|
| Sample Behavior
|
Award
|
| Maintaining Good Relations with Kin (benefits community)
|
Glory 0 Honor 1 Wisdom 1
|
| Protecting the Veil
|
Glory 0 Honor 1 Wisdom 0
|
| Harming the Veil
|
Glory 0 Honor -1 to -3 Wisdom -1
|
| Repairing the Veil
|
Glory 0 Honor 1 to 2 Wisdom 1
|
| Mating and Breeding Awarded Post Childbirth
|
Glory 0 Honor 1 Wisdom 1
|
Fera Renown
- Fera may use some of the Renown Content listed for Garou within reason.
- Fera lean heavily toward their Litany and Creed tenants when it comes to rewards and losses.
- Fera are allowed to join packs and may participate in Renown Awards.
- Fera may request monthly 0.2 temp honor equivalent Sept Duty rewards if participation is met by attending an ST Event/Story.
- Fera may learn the gift Spirit Speech for 5xp cost.
- Fera List - Types of Renown: Cunning, Ferocity, Glory, Harmony, Honor, Humor, Infamy, Innovation, Obedience, Obligation, Succor, Valor, Wisdom. Kitsune: Chie, Toku, Kagayaki.
| Sample Behavior
|
Award
|
| Protecting an important secret from discovery
|
Cunning 1
|
| Wounding a powerful foe and prudently retreating
|
Cunning 1 to 2
|
| Performing a sabotage/diversion against the enemy
|
Cunning 1 to 2
|
| Hatching a complex plot that succeeds, stealing an item from enemy stronghold
|
Cunning 1 to 3
|
| Destroying an enemy stronghold, creating a den-realm, creating a new gift
|
Cunning 1 to 4
|
| Failing an attempt at craftiness; being captured by the enemy
|
Cunning -1 to -2
|
| Caught in a lie; becoming pack's runt (ratkin); letting a secret slip
|
Cunning -1 to -2
|
| Hurting others of your breed through reckless conniving; getting caught defying an elder
|
Cunning -1 to -3
|
| Sample Behavior
|
Award
|
| Proving one’s bravery with danger presented; resisting frenzy
|
1
|
| Ignoring a non-fatal wound in combat; remaining unaffected by attempts to taunt you
|
1
|
| Defeating an enemy without being harmed; remaining calm in the face of extreme adversity
|
3
|
| Upholding protocol in the face of humiliation; performing an outrageous and dangerous deed without being harmed
|
5
|
| Single-handedly being responsible for success in a common goal for your Breed; causing your enemy to completely lose face (and rank) when attempting to taunt you
|
7
|
| Succumbing to fox-frenzy
|
-1
|
| Losing to an enemy without even harming him
|
-3
|
| Performing an outrageous and dangerous deed and being hurt so that others must rescue you (thereby exposing them to danger)
|
-5
|
| Sample Behavior
|
Award
|
| Telling a good story at a gathering; participating in a just challenge; proving one’s bravery in a routine situation
|
1
|
| Surviving an incapacitating wound; defeating a minor threat; telling a true epic that is later retold
|
2
|
| Defeating an average threat; traveling to an Umbral Realm and returning
|
3
|
| Defeating a strong threat; dying while defending a Den-Realm
|
5
|
| Defeating a very powerful threat; sacrificing oneself for the greater good
|
7
|
| Succumbing to fox-frenzy
|
-1
|
| Losing territory to an enemy
|
-3
|
| Conscious cowardice that results in the death of another of your Breed
|
-5
|
| Sample Behavior
|
Award
|
| Showing restraint in the face of certain death; showing devotion to the greater good; dealing respectfully with other shapeshifters
|
1
|
| Protecting helpless humans in need; participating in a just challenge
|
2
|
| Acting selflessly for the greater good of the Breed; mediating a dispute fairly and impartially
|
3
|
| Ignoring strong feelings of vengeance and hatred; being truthful in the face of adversity; protecting helpless animals related to the Breed
|
5
|
| Enduring torture to protect fellow Breed members; death in defense of Gaia
|
7
|
| Acting selfishly; not protecting helpless humans; being deceptive in the face of extreme adversity
|
-1
|
| Failing to keep promises; being deceptive; participating in an unjust challenge
|
-3
|
| Not protecting a helpless Breed member; completely ignoring etiquette; giving false testimony against a Breed member
|
-5
|
| Sample Behavior
|
Award
|
| Conceiving a new riddle; besting another shapeshifter (non-Nuwisha) in a riddle-contest
|
1
|
| Crippling a Wyrm-operation through “unfortunate accidents;” leading an enemy astray without hurting him
|
2
|
| Leading two enemies against each other; persuading other Changers to perform necessary tasks for you if they believe they have credit for it; besting another Nuwisha in a riddle-contest
|
3
|
| Fooling agents of the Wyrm to perform necessary tasks for you, even if it hurts them; covering over dangerous secrets without hurting anyone or even arousing suspicion
|
5
|
| Successfully creating plots that involve entire septs (or the equivalent) of other Changers (particularly Garou) to further your ends (which are not egotistically motivated); banishing the Wyrm from an area through indirect or nonviolent means
|
7
|
| Losing a riddle-contest to a spirit or other Changer
|
-1
|
| Hurting innocents through your schemes; being manipulated by another Changer
|
-3
|
| Losing a riddle-contest to a human; furthering the Wyrm through short-sighted schemes
|
-5
|
| Sample Behavior
|
Award
|
| Helping guard a Nest; fooling a human
|
1
|
| Defeating a formidable foe not of the Wyrm or Weaver; getting even
|
2
|
| Defeating a Garou; defending a Nest through trickery or negotiation; becoming pack leader
|
3
|
| Ending a serious threat without harm to any of your Breed; becoming famous among your Breed
|
5
|
| Defeating a very powerful Wyrm or Weaver threat; creating or discovering a new Gift
|
7
|
| Being fooled by a human
|
-1
|
| Killing a Bone Gnawer
|
-3
|
| Falling into the thrall of the Wyrm
|
-5
|
| Sample Behavior
|
Award
|
| Striving to understand a new situation or item; creating a talen
|
1
|
| Teaching another Rokea; gaining knowledge through bargains with spirits
|
2
|
| Learning a new Rite; discovering a place unknown to other Rokea
|
3
|
| Learning a new Gift; creating a fetish
|
5
|
| Creating a new Gift; stopping a threat to Sea before it reaches the ocean
|
7
|
| Acting without thinking
|
-1
|
| Killing humans when matters could have been solved through cunning
|
-3
|
| Ignoring the counsel of spirits
|
-5
|
| Sample Behavior
|
Award
|
| Teaching another member of your Breed; participating in a just challenge
|
1
|
| Creating something that helps the Nest or clan; committing a sophisticated crime (Ratkin)
|
2
|
| Serving as pack’s runt (Ratkin, award once per story); repairing the Veil
|
3
|
| Earning the respect of another member of your Breed; exacting vengeance on someone who has greatly harmed the Nest or clan
|
5
|
| Dying to protect the Nest or clan (posthumous); performing a deed that affects all of your Breed
|
7
|
| Giving bad advice
|
-1
|
| Taking the word of an outsider over that of one of your own
|
-3
|
| Harming the Veil
|
-5
|
| Sample Behavior
|
Award
|
| Healing another Changer unselfishly; performing a Rite of Cleansing; sparing game
|
1
|
| Giving aid to another Changing Breed; performing a Rite of Healing Winds; nurturing a helpless animal back to health
|
2
|
| Performing a Rite of the Pure Land; saving the life of a human
|
3
|
| Reclaiming spoiled or corrupted land; saving an animal of an endangered species; performing a Rite of the Freed Spirit
|
5
|
| Nurturing an endangered species so that its population increases; reclaiming a lost Glade; cleansing a major pollution site
|
7
|
| Failure to save an animal from pain; polluting
|
-1
|
| Failure to save a human’s life; losing land to the forces of corruption and pollution
|
-3
|
| Losing an endangered species to extinction on account of carelessness; losing a Glade to the Wyrm
|
-5
|
| Sample Behavior
|
Award
|
| Participating in a challenge; drawing first blood in combat; being truthful
|
1
|
| Participating in a hunt; mating
|
2
|
| Surviving an incapacitating blow; being truthful in the face of extreme adversity
|
3
|
| Exacting vengeance without seeking it; destroying a betweener (for ocean-dwellers)/evading destruction by ocean-dwellers (for betweeners)
|
5
|
| Defeating a very powerful Qyrling; dying while protecting a Grotto (posthumous)
|
7
|
| Actively seeking vengeance
|
-1
|
| Lying when it is not needed
|
-3
|
| Refusing to mate
|
-5
|