Template:Renown/Corax: Difference between revisions
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=== Corax Wisdom === | === Corax Wisdom === | ||
Unlike every other Fera, Corax are dedicated to radical transparency in a world that runs on secrets. There are no secrets. Share what you know. Of course, compartmentalization and timing has its place among the Corax, but they still value truth-telling even when it costs them! Where the Garou's fearlessness is about battle, the | Unlike every other Fera, Corax are dedicated to radical transparency in a world that runs on secrets. There are no secrets. Share what you know. Of course, compartmentalization and timing has its place among the Corax, but they still value truth-telling even when it costs them! Where the Garou's fearlessness is about battle, the raven's fearlessness is their honesty. They are,a after all, Gaia's witnesses, not her advocates, and they must navigate when their duty to share information conflicts with others' need for security, when bearing witness means endangering themselves, when the truth serves the enemy. Here are additional grounds for gaining and losing Wisdom among the Corax. | ||
==== Do ==== | ==== Do ==== | ||
Latest revision as of 07:28, 10 December 2025
Rank Requirements
| Rank | Glory | Honor | Wisdom |
|---|---|---|---|
| 1 (Oviculum) | 0 | 0 | 3 |
| 2 (Neocornix) | 0 | 0 | 8 |
| 3 (Ales) | 1 | 2 | 8 |
| 4 (Volucris) | 2 | 3 | 10 |
| 5 (Corvus) | 3 | 5 | 10 |
Renown Tables
There are no secrets.
Share what you know.
Teach them what they'll learn.
Protect the eggs.
Remember why you're here.
Bear witness.
The truth matters.
Everything's part of the cycle.
Don't play favorites.
Fly!
Laugh.
Glory
Combat and Encounters
Do
| Deed | Glory | Notes |
|---|---|---|
| For non-combatants, contribute in a fight under pressure | +5 - Rank | Under pressure is 3+ non-combat dice rolls in a combat scenario, e.g. running interference, being field medic. |
| Defeat a Minor Supernatural Threat | +1 | See threat levels defined below. |
| Defeat an Average Supernatural Threat | +2 | |
| Defeat a Strong Supernatural Threat | +3 | |
| Defeat Powerful Supernatural Threat | +4 | |
| ... without a single personal injury | +1 | Must be average, strong or powerful threat |
| ... without any ally getting hurt under your command | +2 | Must be average threat or greater, you must have actually given commands |
| ... and draw first blood | +1 | Threat must count as "average" or above. Unavailable at Rank 4, 5. |
Don't
| Deed | Glory | Notes |
|---|---|---|
| Flee battle without cause | -Rank | "Without cause" means no IC justification would satisfy your auspice/tribe/breed elders. |
| Make a decision in combat that gets a sept ally killed | -3x Rank | -2xRank Wisdom - Double this penalty if the death is a shifter. |
| Needlessly escalate to combat and then cause lasting consequences | -Rank |
There was a reasonable non-combat alternative, and now your allies have to deal with a new, preventable enemy or have to cover up for you forensically, etc. |
| Stray from an agreed-on plan in a way that leads to consequences in combat (or combat itself) | -Rank |
|
Combat Threat Levels
- Minor Threat: Combat took less than 3 rounds, nobody took more than 3 damage, and/or nobody spent over 3 WP+Rage
- Average Threat: Combat took 3-5 rounds, enemy rolled 5+ damage dicepool at any point, and/or a shifter took at least 3 damage in one hit
- Strong Threat: Combat took 6+ rounds, enemy rolled 8+ damage dicepool at any point (that could kill you!), and/or a shifter took at least 5 damage in one hit.
- Powerful Threat: Combat took 6+ rounds, the enemy rolled 15+ damage dicepool at any point, and either a shifter was incapacitated at any point, or had to exhaust all willpower and rage to win.
Relations And Society
Do
| Deed | Glory | Notes |
|---|---|---|
| Answer a call to arms at your expense | +1 | Sacrificing something tangible to go fight (e.g. your resources, your job) |
| Defend those of lower rank (or kinfolk) from unjust treatment | +5 - Rank |
|
| Participate In Just Challenges | +1 |
|
| Reveal, with proof, a Gaian is Wyrm | +3 | +4 Wisdom |
Don't
| Deed | Glory | Notes |
|---|---|---|
| Manufacture An Unjust Challenge | -1 |
|
| Preside Over An Unjust Challenge | -1 |
|
| Bear False Testimony That A Gaian is Wyrm | -Rank | -2x Rank Honor. Double penalty if the accusation causes lasting harm. |
Honor
Do
| Sample Behavior | Honor | Notes |
|---|---|---|
| Face Adversity To Protect Others | +1 | Reveal the truth despite risk to your standing/resources, endure hardship (e.g. smear campaign, torture) to protect others |
| Defend those of lower rank (or kinfolk) from unjust treatment | +1 | |
| Accept Responsibility For Failure | +1 | One-time award per failure. You must take concrete steps to repair harm you caused, not just apologies. |
| Mediate A Dispute Fairly And Impartially | +2 |
|
| Preside Over A Just Challenge | +1 |
|
| Seek Justice For Wrongdoing | +1 |
|
| Teach Others Valuable Skills | +1 | You gave time and attention to another Sept member to teach them something that is now reflected on their sheet (such as a Rite). |
| Maintain Fruitful Kin Relations | +1 | After 6 months of play, if you can point to some obsercable, positive outcomes with kin characters (you protected them, taught them, provided resources). N/A at Rank 5. |
| Sacrifice Treasures For Community | Variable | You are sacrificing something represented by Background dots. You get Honor equal to those background dots. It must be for the benefit of anyone but yourself. You do not get this resource back. Example: releasing the spirit of your level 3 Fetish gets you +3 Honor. |
| Uphold Your Commitments Despite Adversity | +2 | You are expected to uphold your commitments (promises, sept positions, etc.) in general, but when something is sabotaging your ability to do so or you must make sacrifices to complete your commitments, that deserves Honor. |
Don't
| Sample Behavior | Honor | Notes |
|---|---|---|
| Break a sworn oath | -Rank | Does not apply to oaths made under duress/coercion. |
| Bear False Testimony | -Rank | -0.5xRank Glory. Double penalty if it's accusations of being Wyrm/Corrupted. |
| Outsource Taboo Breaking | -2xRank |
Being a mixed sept introduces many opportunities but laundering morality is not one of them. Your fellow Fera are individuals, not tools. Lose renown if
|
| Fail to protect someone in your care | -Rank | You must have explicit responsibility (e.g. ward, pack member, student), and there was a reasonable course of action you chose not to take |
| Abuse a position of authority for personal gain | -Rank | Must pair with one or more actions that are cause for negative Honor renown. |
| Abandon Or Refuse Duty Without Cause | -Rank |
Despite being physically capable, you stopped fulfilling responsibilities, forcing others to cover for you. Harano, spiritual crisis, depression are not 'cause': Do Not Suffer Thy People to Tend Thy Sickness. Let No Shade Accuse You. Keep Duty First In Heart. |
| Seek Benefit At Expense Of Allies | -Rank | If you chose the option that benefits you at the expense anyone else in your group, regardless of intent. Does not apply to reasonable self-preservation. |
| Manufacture Or Preside Over An Unjust Challenge | -2 |
|
| Disrupt Ceremonies, Rites, or Meetings | -Rank | Examples: interrupting the ritualist(s), leaving during a critical moment, causing a confrontation, bringing forbidden things or uninvited companions. DOUBLE penalty if your actions constitute deliberate sabotage, desecration, or causes damage that requires action to repair. |
Wisdom
Do
| Deed | Wisdom | Notes |
|---|---|---|
| Choose Restraint Over Impulse | +2 |
+1 Honor. One of the following must apply:
|
| Put What Is Right Before What Is Personal | +1 |
|
| Be Vigilant Against Bias | +1 |
+1 Honor Either...
|
| Seek Insight To Win An Advantage | +5-Rank | You did your research before you acted. You connected disparate clues others missed. You predicted enemy behavior based on past patterns. You recognized a trap before springing it. |
| Protect the Veil | Variable | See the table about The Veil. Resolution must reduce exposure without escalating fallout. |
| Protect Sacred Sites And Things | +1 | You either ensured that a sacred space or item will only be entered/used by those who honor it, or took proactive steps to handle the consequences of it being breached/mishandled. This includes obfuscating critical information from the unvetted, gatekeeping access, and innovating security measures. Does NOT include fighting threats that already broke in. |
| Preserve And Pursue Knowledge | +1 | Redeemable max 2x a month. Either...
|
| Purify Wyrm-Tainted Places, People, Things | Variable |
+2 Wisdom if ....
Get +1 more Wisdom for each rank tier requirement you fulfill while being a lower rank. So, if you, at rank 1, overcame an obstacle and eradicated the source, you'd get a total of +4. |
| Secure Certain Proof That Someone Is Of the Wyrm | Variable |
You surfaced verifiable evidence that goes beyond accusation, rumor, or coercion. This evidence is something people can observe, not your word alone that you used Sense Wyrm.
|
| Follow Mystic Signs With Discernment | Variable |
You acted meaningfully on an omen, prophetic dream, spirit riddle, or supernatural sign in a way that guided your decisions.
|
Don't
| Deed | Wisdom | Notes |
|---|---|---|
| Choose Impulse Over Restraint | -Rank |
-1 Honor, flat. One of the following must apply
|
| Protect Your Own Interests At The Expense Of Others | -Rank |
-0.5x Rank Honor, double if it involves the use of a fetish. Does not apply to reasonable self-preservation in combat. One of the following:
|
| Neglect Your Own Bias | -Rank |
-0.5xRank Honor. Either...
|
| Compromise Others Through Negligence Or Naivety | -0.5xRank | You may have...
|
| Break The Veil | Variable | See the table about The Veil. |
| Disrespect, Compromise, Or Neglect Sacred Sites And Things | -2xRank | One or more of the following:
|
| Repeat Your Past Mistakes | -2 | -4 Wisdom at Ranks 4 & 5. The wise learn from their mistakes. Based on your current Rank rating, not the rank you were when you first made the mistake. A "mistake" is something you have previously lost Renown for. |
| Bear False Testimony | -0.5xRank |
|
| Misinterpret or Exploit a Mystic Sign | -Rank |
You acted recklessly, self-servingly, or destructively while claiming mystical justification, or leveraged an omen to rationalize a decision you already wanted to make. |
Corax Wisdom
Unlike every other Fera, Corax are dedicated to radical transparency in a world that runs on secrets. There are no secrets. Share what you know. Of course, compartmentalization and timing has its place among the Corax, but they still value truth-telling even when it costs them! Where the Garou's fearlessness is about battle, the raven's fearlessness is their honesty. They are,a after all, Gaia's witnesses, not her advocates, and they must navigate when their duty to share information conflicts with others' need for security, when bearing witness means endangering themselves, when the truth serves the enemy. Here are additional grounds for gaining and losing Wisdom among the Corax.
Do
| Deed | Wisdom | Notes |
|---|---|---|
| Share What You Know Despite The Cost | +2 |
You revealed information that personally harmed you (damaged relationships, cost resources, endangered you) but served the greater good. There are no secrets - that is your creed. Follow it, even when it hurts. |
| Bear Witness To Uncomfortable Truths | +2 |
|
| Remain Impartial When Bias Calls | +2 |
When your friends/kin were involved in a dispute you witnessed/judged, you reported facts even though it hurt people you care about. |
| Protect The Eggs | +5-Rank | You defended young/vulnerable Corax or their nesting sites at personal cost. |
| Find Joy In Darkness | +1 | Redeemable 1x per scene. You used humor, levity, or perspective-shifting to defuse tension, prevent despair, or help others see "the cycle." Logs must show concrete positive outcome from your levity. |
| Connect Disparate Dots | +5-Rank | Your information-gathering revealed a pattern no one else saw. Must show you collected intel from multiple sources and gained insight that adjusted or helped create a plan. |
Don't
| Deed | Wisdom | Notes |
|---|---|---|
| Hoard Information For Personal Gain | -2xRank |
You withheld information that would have helped others, to maintain advantage/leverage. Remember: "There are no secrets." |
| Spread Misinformation | -1.5xRank |
|
| Play Favorites | -Rank | Your reporting, judgment, or information-sharing showed clear bias toward friends/pack/allies over truth. |
| Fail To Bear Witness | -Rank | You were present for significant events but didn't record/report them, or your account was so incomplete it misled others. |
| Abandon The Eggs | -2xRank | You failed to protect young/vulnerable Corax or their sites when you had capacity to act. |