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Mage/Psychics

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Revision as of 04:07, 10 August 2025 by Darc (talk | contribs) (Created page with "=Traits= === Points === {| class="wikitable" !Trait !!Points |- |Attributes || Primary 6 / Secondary 4 / Tertiary 3 |- |valign="top"|Abilities || Primary 11 / Secondary 7 / Tertiary 4<br>Note: No Ability may be over 3 without Freebies |- |Phenomena || 5 |- |Backgrounds || 5 |- |Willpower || 5 |- |Freebies || 21 |} === Freebies === {| class="wikitable" !Trait !! Cost |- |Attribute ||5 |- |Ability ||2 |- |Phenomena||7 |- |Background||1 |- |Willpower||1 |- |Merit|| Merit C...")
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Traits

Points

Trait Points
Attributes Primary 6 / Secondary 4 / Tertiary 3
Abilities Primary 11 / Secondary 7 / Tertiary 4
Note: No Ability may be over 3 without Freebies
Phenomena 5
Backgrounds 5
Willpower 5
Freebies 21

Freebies

Trait Cost
Attribute 5
Ability 2
Phenomena 7
Background 1
Willpower 1
Merit Merit Cost
Flaw Flaw Gain. Note: You can take more than 7 dots in Flaws,
but can only gain 7 Freebies from Flaws.

Rules

  1. Sorc20, p54: "All Phenomena are capped at half of Willpower, rounded down. This means a character with Willpower 1 can't have any Psychic Phenomena at all until they strengthen their will." has been changed to: "All Phenomena are capped at half of Willpower, rounded up."