Template:BaseGloryTableCombat: Difference between revisions
Appearance
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====Combat and Encounters==== | ====Combat and Encounters==== | ||
=====Prowess As A Combatant===== | |||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- | |- | ||
! | ! Deed !! Glory !! Notes | ||
|- | |- | ||
| Defeating a Minor Supernatural Threat || +1 || | | Defeating a Minor Supernatural Threat || +1 || | ||
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|- | |- | ||
| Permanently destroying said supernatural threat || +1 || Must be average, strong or powerful threat | | Permanently destroying said supernatural threat || +1 || Must be average, strong or powerful threat | ||
|} | |||
=====Effective Tactics===== | |||
{| class="wikitable" width="100%" | |||
|- | |||
! Deed !! Glory !! Notes | |||
|- | |- | ||
| Defeating a threat without a single personal injury || +1 ||Must be average, strong or powerful threat | | Defeating a threat without a single personal injury || +1 ||Must be average, strong or powerful threat | ||
|- | |- | ||
| No one in the party was hurt under your command|| +2 || Must be designated the leader prior to a combat | | No one in the party was hurt under your command|| +2 || Must be designated the leader prior to a combat | ||
|- | |- | ||
| Fleeing a battle without cause || -Rank || "Without cause" means no IC justification that would satisfy your auspice/tribe/breed elders. | | Fleeing a battle without cause || -Rank || "Without cause" means no IC justification that would satisfy your auspice/tribe/breed elders. | ||
|- | |||
| Combat decisions result in preventable injury of Shifter/Kin or death of human || -Rank || -2 Wisdom | |||
|- | |||
| Combat decisions result in preventable death of Shifter/Kin || -5x Rank || -3xRank Wisdom | |||
|- | |- | ||
| Shielding the weak from danger in combat || +1 || | | Shielding the weak from danger in combat || +1 || | ||
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| Contributed in a fight under pressure || +5 - Rank || Under pressure is 3+ non-combat dice rolls in a combat scenario, e.g. running interference, being field medic. | | Contributed in a fight under pressure || +5 - Rank || Under pressure is 3+ non-combat dice rolls in a combat scenario, e.g. running interference, being field medic. | ||
|} | |||
=====The Greater Part Of Valor===== | |||
{| class="wikitable" width="100%" | |||
|- | |- | ||
| | ! Deed !! Glory !! Notes | ||
|- | |||
| Your actions started avoidable, physical conflict with lasting consequences. || -Rank || -Rank Wisdom | |||
|- | |||
| Accepting An Honorable Surrender || +1 || | |||
* +1 Honor | |||
* Only redeemable by ranks 0, 1, and 2. After a certain point this becomes a basic expectation for an experienced warrior. We do not congratulate the mailman for delivering the mail. | |||
|- | |- | ||
| | | Refusing An Honorable Surrender || -Rank || | ||
* -Rank Honor. | |||
* Killed or continued harming enemy who observably yielded. Does not apply if surrender was tactically impossible to accept (e.g., in the middle of larger battle). | |||
|- | |- | ||
| Decision to stray from an agreed-on plan leads to consequences in combat (or leads to combat itself) || -Rank || | | Decision to stray from an agreed-on plan leads to consequences in combat (or leads to combat itself) || -Rank || | ||
* -Rank Honor | * -Rank Honor | ||
* -Rank Wisdom | * -Rank Wisdom | ||
| | |} | ||
Revision as of 20:43, 7 December 2025
Combat and Encounters
Prowess As A Combatant
| Deed | Glory | Notes |
|---|---|---|
| Defeating a Minor Supernatural Threat | +1 |
Satisfies 2+ of the following:
|
| Defeating an Average Supernatural Threat | +2 |
Satisfies 2+ of the following:
|
| Defeating a Strong Supernatural Threat | +3 |
Satisfies 2+ of the following:
|
| Defeating a Powerful Supernatural Threat | +4 |
Satisfies 2+ of the following:
|
| Permanently destroying said supernatural threat | +1 | Must be average, strong or powerful threat |
Effective Tactics
| Deed | Glory | Notes |
|---|---|---|
| Defeating a threat without a single personal injury | +1 | Must be average, strong or powerful threat |
| No one in the party was hurt under your command | +2 | Must be designated the leader prior to a combat |
| Fleeing a battle without cause | -Rank | "Without cause" means no IC justification that would satisfy your auspice/tribe/breed elders. |
| Combat decisions result in preventable injury of Shifter/Kin or death of human | -Rank | -2 Wisdom |
| Combat decisions result in preventable death of Shifter/Kin | -5x Rank | -3xRank Wisdom |
| Shielding the weak from danger in combat | +1 |
|
| Contributed in a fight under pressure | +5 - Rank | Under pressure is 3+ non-combat dice rolls in a combat scenario, e.g. running interference, being field medic. |
The Greater Part Of Valor
| Deed | Glory | Notes |
|---|---|---|
| Your actions started avoidable, physical conflict with lasting consequences. | -Rank | -Rank Wisdom |
| Accepting An Honorable Surrender | +1 |
|
| Refusing An Honorable Surrender | -Rank |
|
| Decision to stray from an agreed-on plan leads to consequences in combat (or leads to combat itself) | -Rank |
|