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Created page with "<tabs> <tab name="Garou"> {{GarouGloryTable}} </tab> <tab name="Kitsune"> {{KitsuneGloryTable}} </tab> </tabs>"
 
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<tabs>
<tabs>
<tab name="Intro">
</tab>
<tab name="Garou">
<tab name="Garou">
{{GarouGloryTable}}
 
= Rank Requirements =
{|
| style="vertical-align: top; width: 10%; padding-right: 25px" |
<center>
===Ragabash===
{|class="wikitable" style="text-align: center; margin: auto;" width="25%"
! style="min-width: 100px" | Rank
! style="min-width: 125px" | Any Combination
|-
|1
|3
|-
|2
|7
|-
|3
|13
|-
|4
|19
|-
|5
|25
|-
|}
| style="vertical-align: top; width: 10%; padding-right: 25px" |
<center>
===Theurge===
</center>
{|class="wikitable" style="text-align: center; margin: auto;" width="25%"
! style="min-width: 100px" | Rank
! Glory
! Honor
! Wisdom
|-
|1
|0
|0
|3
|-
|2
|1
|0
|5
|-
|3
|2
|1
|7
|-
|4
|4
|2
|9
|-
|5
|4
|9
|10
|-
|}
| style="vertical-align: top; width: 10%; padding-right: 25px" |
<center>
===Philodox===
</center>
{|class="wikitable" style="text-align: center; margin: auto;" width="25%"
! style="min-width: 100px" | Rank
! Glory
! Honor
! Wisdom
|-
|1
|0
|3
|0
|-
|2
|1
|4
|1
|-
|3
|2
|6
|2
|-
|4
|3
|8
|4
|-
|5
|4
|10
|9
|-
|}
|}
 
{|
| style="vertical-align: top; width: 10%; padding-right: 25px" |
<center>
===Galliard===
</center>
{|class="wikitable" style="text-align: center; margin: auto;" width="25%"
! style="min-width: 100px" | Rank
! Glory
! Honor
! Wisdom
|-
|1
|2
|0
|1
|-
|2
|4
|0
|2
|-
|3
|4
|2
|4
|-
|4
|7
|2
|6
|-
|5
|9
|5
|9
|-
|}
| style="vertical-align: top; width: 10%; padding-right: 25px" |
<center>
===Ahroun===
</center>
{|class="wikitable" style="text-align: center; margin: auto;" width="25%"
! style="min-width: 100px" | Rank
! Glory
! Honor
! Wisdom
|-
|1
|2
|1
|0
|-
|2
|4
|1
|1
|-
|3
|6
|3
|1
|-
|4
|9
|4
|2
|-
|5
|10
|9
|4
|-
|}
|}
 
 
= Gaining Renown =
== Glory ==
{{BaseGloryTable}}
|}
 
==
== Honor ==
== Wisdom ==
 
</tab>
 
<tab name="Ananasi">
</tab>
 
<tab name="Bastet">
</tab>
</tab>
<tab name="Corax">
</tab>
<tab name="Gurahl">
</tab>
<tab name="Kitsune">
<tab name="Kitsune">
{{KitsuneGloryTable}}
</tab>
</tab>
<tab name="Mokole">
</tab>
<tab name="Rokea">
</tab>
</tabs>
</tabs>

Revision as of 20:56, 4 December 2025

Rank Requirements

Ragabash

Rank Any Combination
1 3
2 7
3 13
4 19
5 25

Theurge

Rank Glory Honor Wisdom
1 0 0 3
2 1 0 5
3 2 1 7
4 4 2 9
5 4 9 10

Philodox

Rank Glory Honor Wisdom
1 0 3 0
2 1 4 1
3 2 6 2
4 3 8 4
5 4 10 9

Galliard

Rank Glory Honor Wisdom
1 2 0 1
2 4 0 2
3 4 2 4
4 7 2 6
5 9 5 9

Ahroun

Rank Glory Honor Wisdom
1 2 1 0
2 4 1 1
3 6 3 1
4 9 4 2
5 10 9 4


Gaining Renown

Glory

Combat and Encounters

Do

Deed Glory Notes
For non-combatants, contribute in a fight under pressure +5 - Rank Under pressure is 3+ non-combat dice rolls in a combat scenario, e.g. running interference, being field medic.
Defeat a Minor Supernatural Threat +1 See threat levels defined below.
Defeat an Average Supernatural Threat +2
Defeat a Strong Supernatural Threat +3
Defeat Powerful Supernatural Threat +4
... without a single personal injury +1 Must be average, strong or powerful threat
... without any ally getting hurt under your command +2 Must be average threat or greater, you must have actually given commands
... and draw first blood +1 Threat must count as "average" or above. Unavailable at Rank 4, 5.

Don't

Deed Glory Notes
Flee battle without cause -Rank "Without cause" means no IC justification would satisfy your auspice/tribe/breed elders.
Make a decision in combat that gets a sept ally killed -3x Rank -2xRank Wisdom - Double this penalty if the death is a shifter.
Needlessly escalate to combat and then cause lasting consequences -Rank
  • -Rank Wisdom

There was a reasonable non-combat alternative, and now your allies have to deal with a new, preventable enemy or have to cover up for you forensically, etc.

Stray from an agreed-on plan in a way that leads to consequences in combat (or combat itself) -Rank
  • -Rank Honor
  • -Rank Wisdom
  • For instance, the Battle Master gave you orders. You took artistic liberty, rustling up complications.

Combat Threat Levels

  • Minor Threat: Combat took less than 3 rounds, nobody took more than 3 damage, and/or nobody spent over 3 WP+Rage
  • Average Threat: Combat took 3-5 rounds, enemy rolled 5+ damage dicepool at any point, and/or a shifter took at least 3 damage in one hit
  • Strong Threat: Combat took 6+ rounds, enemy rolled 8+ damage dicepool at any point (that could kill you!), and/or a shifter took at least 5 damage in one hit.
  • Powerful Threat: Combat took 6+ rounds, the enemy rolled 15+ damage dicepool at any point, and either a shifter was incapacitated at any point, or had to exhaust all willpower and rage to win.

|}

==

Honor

Wisdom