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Created page with "=Traits= === Points === {| class="wikitable" !Trait !!Points |- |Attributes || Primary 6 / Secondary 4 / Tertiary 3 |- |valign="top"|Abilities || Primary 11 / Secondary 7 / Tertiary 4<br>Note: No Ability may be over 3 without Freebies |- |Backgrounds || 5 |- |Willpower || 3 |- |Essence || Willpower X 5 (Familiars Only) |- |Freebies || 21 |} === Freebies === {| class="wikitable" !Trait !! Cost |- |Attribute ||5 |- |Ability ||2 |- |Background||1 |- |Willpower||1 (This is..." |
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Latest revision as of 06:11, 10 August 2025
Traits
Points
Trait | Points |
---|---|
Attributes | Primary 6 / Secondary 4 / Tertiary 3 |
Abilities | Primary 11 / Secondary 7 / Tertiary 4 Note: No Ability may be over 3 without Freebies |
Backgrounds | 5 |
Willpower | 3 |
Essence | Willpower X 5 (Familiars Only) |
Freebies | 21 |
Freebies
Trait | Cost |
---|---|
Attribute | 5 |
Ability | 2 |
Background | 1 |
Willpower | 1 (This is a House Rule.) |
Merit | Merit Cost |
Flaw | Flaw Gain. Note: You can take more than 7 dots in Flaws, but can only gain 7 Freebies from Flaws. |
Special Advantages | Advantage Cost |
Charms | 1pt per Essence Cost (5 for variable costs, Familiar Only) |
Essence|1 |
Rules
- Bygones must take the Thaumivore Flaw (3 points) and the Unbelief Flaw (5-point version). These flaws grant freebies and count toward the 7-point maximum.
- Familiars must take the Thaumivore Flaw (3 points). This flaw grants 3 freebies, and count against their 7-point maximum.